
The interview is conducted as part of the SuperRare April Exhibition: Invisible Cities, curated by an and Elisabeth Johs.
Dangiuz, pseudonym of Leopoldo D’Angelo, is an Italian contemporary visual artist, crypto artist, art director and graphic designer specialising in sci-fi and retro-futuristic themes.

The cities in my art are literally everything. It’s what people look at, and it depicts the immensity of the city, the evolution, the technology around us.
My work is heavily inspired by Cyberpunk and Sci-Fi cultures in general, so I enjoy both the cyber/android side, but mostly the City side. I think the Cities, in general, represent the evolution of technology better than anything else and that’s what fascinates me.

Everything. It’s the thing I’ve been loving doing the most, since I discovered 3D art.
Tokyo, Milano, New York, Shanghai. Their technology and vanguard makes me wonder what they could become in 100 years.

I’m trying to somehow depict both positive and negative aspects of huge technology in futuristic cities. For instance, no nature is surely a negative thing, and you almost never get to see nature in my pieces. On the other hand, you have huge technology, huge evolution, and every sort of thing you could ever imagine, or need.
I usually start with mixing different assets from different projects, and then tend to multiply them and mix them up. Then I light the scene and try to end up with a very futuristic and not-realistic city.

I believe impracticability is the key word for my cities: they look cool, but if you look closely, nobody could or would ever want to live there.
The relationship is usually a feeling of nostalgia/melancholy, which kinda makes us understand that it’s completely fair and possible to feel alone even in such a HUGE city.

What I think people already notice is the little easter eggs. I often feature the same details over and over again: a cat, the hologram of dices and the hologram of the tiger.
Making a movie.