//dialed.cs
rules == work
ToClean == ToDiscard
ghosts == trauma
scope == perspective
efficiency == effort func(scope)
ManyRules == ManyWork
GoodRules == GoodWork
BadRules == BadWork
BadState == UnorganizedStructure
good == organized
action == power
GoodAction == GoodPower
BadAction == BadPower
UnorganizedAction == UnorganizedPower
time == time
GoodMoney == OrganizedMoney
BadMoney == UnorganizedMoney
GoodPower == OrganizedPower
BadPower == UnorganizedPower