The notion of the original: in conversation with filmmaker Wim Wenders

The notion of the original: in conversation with filmmaker Wim Wenders

Above: Wim Wenders by Donata Wenders

The notion of the original: in conversation with filmmaker Wim Wenders

2 years ago

Wim Wenders by Peter Lindbergh

Associate Curator Mika Bar-On Nesher interviewed legendary filmmaker Wim Wenders about his first drop on SuperRare, a digital artwork inspired by a film he executive produced titled “Little Hands.” The highest bidder of the auction will also get a once-in-a-lifetime chance to converse with the legendary filmmaker in an exclusive Q&A session. A share of the auction proceeds will go directly to the director Rémi Allier and the production companies of “Little Hands.”

Wim Wenders (born 1945) came to international prominence as one of the pioneers of the New German Cinema during the 1970’s and is considered to be one of the most important figures in contemporary German film. In addition to his many prize-winning feature films (the Golden Palm for PARIS, TEXAS (1984); the Director’s Prize at Cannes for WINGS OF DESIRE (1987) to only name a few), his work as a script- writer, director, producer, photographer and author also encompasses an abundance of innovative documentary films (BUENA VISTA SOCIAL CLUB (1999), PINA (2011), and THE SALT OF THE EARTH (2014) which have all been nominated for an Oscar), international photo exhibitions and numerous monographs, film books and prose collections. He lives and works in Berlin, together with his wife Donata Wenders. 

 

MBN: As one of the most influential and renowned filmmakers in the world, perhaps some people don’t know you are also a prolific artist, writer, and photographer. Please tell us what sparked your interest in digital art? How did the art book you published in 1993, “Electronic Paintings” come to life? 

WW: I spent several weeks in the winter of 1991/92 in the only place in the world where you could already edit and work on digital High-definition video. It was an editing suite run by NHK in Tokyo, equipped by SONY with strictly prototypes of editing machines to transfer film to digital high-def (as it was called at the time) and to manipulate and work on those digital images. This was for a sci-fi film that dealt with the near future and especially the future of our visual culture. For the film, we invented the (then still almost unknown) internet, search engines, navigation systems, “videophones,” Zoom calls, etc. In the film, digital technology can make blind people see and you can actually record your dreams. Part of this is our everyday life now, part is still science fiction, or about to happen. That film was called “Until the End of the World” and it contained dream sequences that were crucial to the story, as the dreamers could tape them and look at their own dreams afterwards. Those dream sequences were produced in that adventurously new digital editing suite. Digital effects were still not used in movies at the time, and even a year earlier I could not possibly have produced them digitally. In the process of entering a never-before-seen “dreamworld,” we tried everything to destroy the clean digital image and rock it down. We were the first, for instance, to see the effect of pixelation when you speed up a digital shot. Nobody had seen anything like it before, when any given image completely dissolved into its “atoms,” so to speak. I loved that effect, and we succeeded to record that digital language and slow the effect down again. It produced the most interesting “deconstructed” images and I saved some of the more or less random in-between effects that I felt were very new pictorial apparitions or “inventions by the technology,” with unique colors and disfigurations. Well, and eventually, we turned some of those “found images” into an exhibition and into the book “Electronic Paintings.” 

 

MBN: What drew you to the NFT space? What do you think digital art captures that traditional art forms might not be able to grasp about our modern day experiences? 

WW: You partially answered your own question. Some of our contemporary human experiences cannot really be represented adequately in watercolors, oil paintings, or whatever traditionally known shape and form, not even on film. Digital technology and processes have reshaped our lives and our behavior more drastically than any earlier shifts or jumps in technology. In the history of mankind, only mastering fire might have come close, or the invention of the wheel. But that digital technology also blew away one of our most essential ideas about art which was the notion of the “original,” or the uniqueness of an art piece. NFTs have made a valiant effort to reintroduce that precious idea into the digital realm. 

 

MBN: Your first drop on SuperRare is based on a still image from the short film, “Little Hands,” of which you are also the executive producer. What drew you to the film, and what drove you to create a digital artwork inspired by its imagery? 

WW: I loved that short film. I see it as a big achievement, and quite a unique film on reception, on the eyes of our youngest human beings. ‘”Little Hands” is a short film with a long-lasting effect. It makes you think twice, at least, about what you know about violence and how we look at it. Which makes it a very BIG small film in my book. I felt we had been like children ourselves at the time when we discovered the inner workings and the aesthetics of the digital language. We tried to recreate that experience in our NFT. 

Wim Wenders by Donata Wenders

.MBN: Do you remember how the idea for “Until the End of the World” came about? What limitations or breakthroughs did you discover in capturing digital experiences through filmmaking? Are digital experiences different from the emotional structures of our physical experiences? 

WW: The very initial idea for “Until the End of the World” came from my first encounter with the amazing aboriginal people of Australia and their concept of the “dream time.” And of course, given that we shot the film in 1990, it was all strictly analogue. “Digital cinema” was a distant fantasy on the horizon, and when it was finally there, about ten years later, there were huge discussions about everything we “lost” by giving up our good old analogue cinema with its celluloid routine, its language, its rules and habits. But in the long run, digital was the inevitable future, of course. And as I am not much of a nostalgic, I embraced the new era and was eager to find out what we could do with our new means that we couldn’t do before. And there was plenty, 3D for instance. By now, I have made 10 long and short films in that language which I consider highly emotional and immersive. Is the digital experience different from the emotional structures of our physical experiences? I would say so. For people who grew up in an analogue world of books, newspapers, photochemical photography and film, music in analogue media etc., the digital realm is certainly “colder.” But for a new generation who grew up inside the digital world, the very question seems absurd. For them, digital means have become their reality and their interaction with the world, and their physical experiences have adapted to them. I am convinced that the entire notion of “reality” is in the process of changing, and that we witness a massive loss of reality and access to first-hand experiences. What’s happening right now to the notion and understanding of “truth” worldwide, is a symptom of that huge switch to a completely different relation to the world, in which more and more people take their digital universes for much more real than what we used to call “reality” until now. I guess this is the biggest cultural change in mankind’s history, this estrangement from “truth” AND a first-hand “reality.”

 

MBN: What advice would you give young filmmakers, or any young artists that are juggling different mediums and forms of expression? 

WW: Do not let the medium be your only message. Keep your keen interest in the human mind and in social, historical and ethical questions. Let your work still interact with the world and your fellow human beings. 

  

MBN: How do you think technology is altering the way we capture and communicate human experiences through art? How does technology alter our points of view? 

WW: Digital technology is greedy. It wants all our attention. It creates dependencies and a tendency to not rely on our own senses and memories, but on the “advanced” capacities that digital technology gives us constant access to. A while ago, I spent a week in Venice on a work I was doing there. More than half of the people who were shoving through the narrow streets, weren’t even there. They didn’t even look up from their digital devices any more, oblivious to the place’s unique and amazing beauty. They only looked up to take pictures of everything and otherwise stumbled along with their eyes glued on their smartphones. Tourism always had that tendency to neglect the reality of a foreign place, but digital tourism is hell on earth.

 

MBN: Which movies and books you absorbed early in life shaped your artistic identity? Is there one cinematic image you will never forget seeing for the first time? 

WW: When I was six or seven, my father one day brought up a wooden box from the basement that had survived the war. In it was an old hand-cranked projector and a cigar box of about 20 little film reels from the late twenties which my father had already shown me as a boy. These little films were all not longer than a minute or so, scenes from early slapstick films, Harald Loyd or Laurel and Hardy or Chaplin. Also early animation films. That old thing was still working. All I needed was a white bedsheet and I could create “a cinema.” This was in the early Fifties, and most of us kids had never seen a movie yet, let alone television. I could endlessly crank my little film history, backwards and forwards, fast or slow, and I became “the projectionist” at any birthday party of my friends. We had endless fun. Each shot of those tiny “movies” is ingrained in my mind. 

Wim Wenders by Donata Wenders

“MBN: What makes a good story? Do you believe in rules? How much of artmaking is based in structure vs. deep diving subconsciousness?

WW: As for rules in filmmaking, I won’t bore you with a lengthy text, but refer you to a hopefully entertaining video on Youtube. As for structure, ask somebody else. Most directors and producers know more about that than me. And as for deep diving subconsciousness, look at my film “Submergence.” “Trust your gut feeling” is my core advice. 

 

MBN: Since your movies have the most iconic soundtracks, is there a song that’s taken you over recently? 

WW: I know some of Billie Eilish’s songs pretty well, and must say that Descartes has nothing on her song “Therefore I am”… She’s on heavy rotation on my own musical input. I’m old-fashioned when it comes to music. I do not want any algorithms to know me and tell me, “what I like.” I have too large of a music library myself to let a computer take that joy away from me to discover on my own what I want to hear and keep buying. And yes, I still like the physical objects, whether vinyl or CD, and I read the liner notes and the lyrics, and I want to know who’s playing. 

 

MBN: In your book of essays “The Pixels of Paul Cezanne: And Reflections on Other Artists,” you write: Everyone can do that a hundred years after Cézanne: pick apart what you see until it’s down to its atoms, so to speak (or pixels, if you like), and then put it together again. Digital photography is able to do that (or rather, allows us to be able to do that) intentionally or unintentionally, consciously or unconsciously. We’ve got so used to this action it’s become a matter of course.” This text was composed in 2014, what are your thoughts on our digital assimilations in 2022? How does the NFT medium, and its blockchain form, relate to this phenomenon for you? 

WW: It is a logical extension of all we have witnessed so far from the digital revolution. It serves our longing and desire for a unique “thing” in the digital realm. It creates again a more personal relation to a visual or audio experience that had become pretty much random or arbitrary before. Most digital artifacts weren’t even “objects” anymore, they had become exchangeable and replaceable. An NFT fulfills a deep and almost anachronistic need to own more than the mere “appearance.”

37

Mika Bar On Nesher

Mika is a writer and filmmaker based in NYC. They are a Curator at SuperRare @superraremika  

Art

Tech

Curators' Choice

Celebrating women in Web3

Celebrating women in Web3

Celebrating women in Web3

Mika Bar On Nesher
2 years ago

The tech industry has always been a boys club. The women who pioneered the internet rarely got recognition, let alone long-term influence over its development. Mathematician and writer Ada Lovelace wrote the first algorithm back in the 1800s. Hollywood movie star and inventor Hedy Lamar was involved in developing the technology that led to what we know today as WiFi, GPS, and Bluetooth. Most famously, the brilliant and iconic Raida Perlman invented the algorithm that enabled the original Spanning Tree Protocol (STP). Despite their invaluable contributions, women were left out of most of the decision-making in the Silicon Valley bred internet landscape that’s come to shape much of our modern lives. Celebrating this Women’s History Month is a good opportunity to look back at how Web2 shaped our experiences growing up in the digital age, the social price for lack of representation in tech, and to explore the question of whether or not Web3 can offer a better, more equitable future for historically marginalized voices. 

When Mark Zuckerberg testified before Congress in 2018, he was questioned by Representative Billy Long about the precursor to Facebook, Facemash, a site created for the sole purpose of rating female students’ hotness without their consent. He did this by hacking into the student ID photo database at Harvard University, where he was a student. While Zuckerberg claimed this has nothing to do with what later became known as Facebook, calling it a “prank site,” some early users of the platform may remember a similar game in 2007 that allowed users to, once again, rate users’ hotness. As much as Zuckerberg tried to distance Facebook from Facemash, the disregard for data privacy and emphasis on appearances seems to share a similar thread. 

The male gaze has been deconstructed in the contexts of film and advertisements, but it also plays an important role in the way social media apps are imagined and constructed.[1] Web2 is focused on looks and appearance. Each user has a timeline or profile where they can share their accomplishments: anything from a healthy meal or workout milestone to a new relationship or baby announcement, all thrown through a filter. It’s a linear story focused on individualism, powered by addictive rewards and validations tapping into our most basic human desire to feel belonging and acceptance. But these structures of profiles don’t nurture communities. We’ve seen these algorithms just heighten polarizations and craving for validation. Centralized apps have crafted a false narrative of safety that assures users that it’s okay to upload their faces, their wallets, their memories, and their most intimate moments to public forums, a stark contrast to the safety sensibilities of the early internet, where online identities were more easily anonymous. There was nothing safe about being a girl on social media during the rise of Web2. “Be careful. That post will haunt you,” was a constant warning, meaning that whatever ends up online will stay online forever. Slut-shaming and bullying through misuse of private photos was extremely common back then; it was also reflected in the way the mainstream media would bully and take down powerful women like Paris Hilton and Britney Spears as a normal part of the news cycle. 

The Fourth Wave Feminism that emerged in 2012 and the #MeToo movement that followed two years later gave us some promise that the internet we knew could transform into something better, a place where social movements could make an impact and foster community. Women banded together to demand accountability, and social media became a powerful tool to have our voices heard. While a lot was accomplished, these movements seemed to have been hijacked by marketing giants. For example, the reclaiming of the color pink by young feminists on social media was a meaningful gesture of owning an expression of femininity that had been mocked as vapid or childish. Pink became a powerful color of unapologetic female presence online, but marketing companies quickly sank their teeth into it, coined it “millennial pink,” and turned a profit with targeted marketing campaigns aimed at young women. The movement was quickly commodified. This new wave of feminism that hoped to achieve intersectionality coudn’t survive the Web2 structure. It was quickly overtaken and diluted, much of what’s left of it is empty, unrelatable Girboss campaigns. 

The #MeToo movement made great strides, but the Web2 channels of communication do not support long-term social action as they operate on a data-for-profit model. It’s become clear that the linear, vapid structures of Web2 need to be replaced.

“Navigating the Web3 Workforce as a BIPOC, Queer, Marginalized Individual” panel at ETHDenver 2022

Part of what encouraged Web2’s morally questionable centralized model was the lack of diversity. It makes little sense for a group of profit-driven people of the same age bracket, race, and gender to make decisions that impact the entire world. The people from that bracket have not experienced the damage that the internet can inflict on those who were not born with the specific privilege of being a white male working in a growing industry. The way it’s designed doesn’t allow users freedom of expression in their digital forms. Web3 allows for some democratization and anonymity, and even though it’s been dominated by men so far, it’s time to change the boy’s club narrative surrounding tech. While Web3 is still in its infancy, the more traditionally underrepresented groups that join the movement, the more likely it will remain decentralized. This International Women’s Month has brought attention to projects that are focusing on representation, education, and social action.

Web3 has huge potential to be an equalizing force for those historically marginalized by existing systems. Through education, connection, and rewards, we are excited to grow a strong, equitable community in BFF.

JAIME SCHMIDT, CO-FOUNDER OF BFF

Founded by real-life best friends Brit Morin and Jamie Schmidt, BFF is one of the largest and most exciting communities out there. Their site reveals a graph showing that men make up 81% of Web3; and estimating it will be a $10 trillion dollar industry by 2026, BFF aims to make sure that underrepresented groups don’t get left behind. They were both passionate about the space and found it troubling that women were not getting their seats at the table. BFF’s mission is to “democratize female and non-binary education, access, and financial opportunity in the Web3 ecosystem.” Founding members include fifty industry leaders, amongst them Sheila Marcelo, Catherine Fake, Gweneth Paltrow, Tyra Banks, Mila Kunis, and Kate Hudson. Their discord, open to anyone looking to learn about crypto, is full of tutorials and information for whatever sector of crypto you might be interested in.

Snapshot from Black Women of Blockchain’s Instagram feed

Black Women Blockchain Council is a space for all age groups dedicated to bringing black women all over the world into blockchain and fintech by providing mentorship, hiring opportunities, and scholarships. Recruiters can go on their website to find suitable talent. Their website states “Reports from The Kapor Center and Digital Undivided show women of color tech founders make up only 4%. And only 1 percent of venture capitalists are black women. However, the number of startups founded by black women has also increased 2.5 times from 2016 to 2018, jumping from 84 to 227. Funds collectively raised by black women founders increased from $50 million in 2016 to nearly $250 million in 2017.” By educating BIPOC girls and providing them with skills for careers in these fields, they are actively shaping more inclusive leadership in the future of tech. From afterschool and summer initiatives to their full-fledged Emerging Leaders Fellowship, they are currently fundraising an NFT education workshop for local female artists in Nigeria so they’ll be able to create and make money off of their own artworks. 

There is a sense of potential with Web3, we all can shape the future. We are at the beginning so let’s onboard more women, more people from underrepresented communities because they need a seat at the table to decide what the future for our kids will be like. It’s such a big beast, the internet, and I think how can an artist living in London change anything? But if I can empower women, engage in conversations we haven’t had before, if that can impact the way Web3 is created, it’s worth it. It’s so easy in the current world to feel helpless with the political climate and global warming. The little things can count. If it feels like you’re shouting in the void you should still shout because it does make a difference.

LEAH IBRAHIM SAMS, POWER OF WOMEN NFT

Items from The Power of Women NFT Project, “Women of the Metaverse”

Many female-led projects are not just about making money, but focus on social impact. While large organizations and PFP projects are gaining recognition and launching major collaborations, there are many projects out there that are opening up space through representation and community. The Power of Women is an NFT movement of bold, diverse, empowering artworks by illustrator Leah Ibrahim Sams. Her aim is to bring inclusivity into the space and open up channels for conversations around taboo subjects such as postpartum depression and abortion. Sams has worked with The Cova Project, an Australian charity providing safe sanitary solutions to women in developing communities across Africa. The Cova Dignity project is available on Opensea and features donated work from socially minded NFT artists. 

Items from The Cova Dignity project

Women have already revolutionized the space, taking on leadership roles and changing the ways social action can manifest in the digital realm. Just in recent weeks, while the world has been struggling to come up with a plan of action to aid Ukraine, DAOs have been essential in providing financial relief in an incredibly quick and transparent way. Women, both Russian and Ukrainian, have specifically taken the floor by raising millions of dollars through NFT sales. Pussy Riot’s Nadya Tolokonnikova in collaboration with The UkraineDAO, Oliva Allen with the passport-burning NFT, and Aleksandra Artamonovskaja’s work with RELI3F are making history. The far reaching impact and power of historically underrepresented people entering the Web3 space is just beginning to emerge, and it’s already changing the world. 

37

Mika Bar On Nesher

Mika is a writer and filmmaker based in NYC. They are a Curator at SuperRare @superraremika  

Art

Tech

Curators' Choice

Vexx’s SuperRare drop has eyes on crypto culture

Vexx’s SuperRare drop has eyes on crypto culture

Above: “data privacy” by stockcatalog licensed under CC BY-SA 2.0

Vexx’s SuperRare drop has eyes on crypto culture

2 years ago

Vexx and “MOON”

Vexx’s first drop on SuperRare is a dynamic NFT merging the physical and digital mediums to create a hybrid work that will continue to evolve over time. Since starting out as a Youtuber six years ago, the 23-year old artist has accumulated 3 million Youtube followers and 825K Instagram followers. In his videos he provides viewers with access to his work process and unique worldview. He has a massive community supporting his work, and for good reason. People may wonder what the hype about Vexx is, until they watch one of his videos and realize his talent and individuality are undeniable. Never taking the obvious route, Vexx is constantly challenging his audiences to look at the world in a more creative light–he is a storyteller both on paper and on screen. He explains how before NFTs existed, artworks used to have a beginning and an endpoint. That’s all changing now as dynamic NFTs can be programmed to evolve long after they leave the artist’s studio. 

“My first collection was an introduction for me to see what’s possible. More of animating my works on paper. The second drop, ‘METADRAGON,’ was a big one because it’s the first time I paired the digital with the physical. It was an eye-opening moment, seeing how art can come to life in so many different ways because of NFTs and the possibilities of smart contracts.” 

VEXX

The NFT medium reinvigorated Vexx’s artistic practice, opening up new channels of experimentation and expression. Though he’s only been officially active in the NFT scene since April of 2021, his past drops have made headlines. His first 1/1, “METADRAGON,” sold for $41,000 and was paired with an accompanying sculpture. 

“MOON” by Vexx

Having stayed true to the physical format, Vexx is finding new ways to bridge the physical and digital works in his second 1/1 NFT, “MOON.” The NFT will feature original music from Belgium producer Chuki Beats. Like in his previous drop, the auction winner will receive a physical sculpture in addition to the digital artwork. A product of a months-long, labor-intensive process, the final digital statue is a colorful skull-like face, hand-painted with acrylics and sculptured with a laser cutting technique. In the place of the eyes are two paper-thin, 17-inch screens. Vexx has written his own smart contract that uses WiFi to communicate with the screens to show the real-time changing price of Ethereum and Bitcoin. Similar to a game, each animated eye of the sculpture represents a different coin, and when Bitcoin hits $100,000 and Ethereum hits $10,000 the lucky collector is programmed to get air-dropped two additional 1/1 NFTs. He has hinted at other future surprises that will be released alongside important crypto milestones. 

Vexx describes the airdrops as another way the artwork continues to evolve past its point of purchase. By gamifying NFTs–part of a trend that’s paving new ways for creators to interact with their collectors and audiences–Vexx is exploring the possibilities that smart contracts offer. Blockchain, and specifically smart contracts, have the ability to radically change the way we experience art. Games, like movies, novels, and paintings, are often made up of stories, and when the gaming world and the artworld intersect, we are bound to soon encounter new methods of interactive storytelling and art experiences.

Vexx unveils “MOON,” the sculpture.

“‘MOON’ is a commentary on the whole culture of Crypto, where everyone is saying ‘oh we need to hit this price target, we need to hit that price target.’ I think there is a bit too much of that in the space, it’s more interesting to focus on the technology and what people are building instead of these numbers we are giving. I’m leaning into it and celebrating crypto culture, but also questioning it.” 

VEXX

Vexx’s edge in the space is his ability to synergize physical and digital art practices. Every single person who bids on “MOON” will receive a signed print from the artist. For some creators, it’s either digital or physical, but Vexx insists the magic happens in the collision. His first NFT series is titled “Blending Realities,” and that’s exactly what his artworks achieve. By not giving up his physical practice like other digital artists, he is utilizing smart contacts in order to pioneer new modes of hybridity between the two realms. While becoming a prominent player in the NFT medium, he continues to make works on paper, on city walls, and his works have even appeared on a billboard in Times Square. He doesn’t limit himself as he continues to document his projects on his Youtube channel. His channel, therefore, has become a kind of timeline that captures how art is expanding both conceptually and technically with the introduction of blockchain technology. 

“I was interested in the dynamic that the artwork can change. Before NFTs, it was hard for artwork to change once it was finished. But now, being able to program your artwork means it can have it’s own lifespan. It’s always changing, and the future airdrops make it more of a whole story rather than one finished picture.” 

— VEXX

Vexx and “MOON”

There is a famous quote attributed to Leonardo Da Vinci: “A work of art is never finished, merely abandoned.” With artworks coming alive on the blockchain, innovative artists like Vexx can utilize dynamic NFTs to make their works remain in a mode of creation forever. Back in the late 1950’s, the Minimalist movement was making headlines. Many people were quite upset with the presentation of large industrial objects that showed no trace of the artist’s hand displayed in galleries and sold for enormous amounts of money. Artists like Donlad Judd would simply send instructions to fabricators that would then deliver the works straight to the galleries. In turn, galleries had to expand physically to hold these massive sculptures, similar to the way screen technology has been evolving in the past two years. Minimalism, much like the NFT movement, was a turning point in the narrative of art history, as it raised questions about what art is and what it is not. The movement challenged the boundaries between the mediums and transformed the art market into how we know it today. But instead of the artist providing instructions to the fabricator, NFT artists are providing instructions to the computer. Dynamic NFTs are opening up a completely new understanding of the relationship between art, space, and us viewers. 

Behind the eyes of “MOON”

37

Mika Bar On Nesher

Mika is a writer and filmmaker based in NYC. They are a Curator at SuperRare @superraremika  

Art

Tech

Curators' Choice

“The Minted Series:” A documentary about NFTs, funded by NFTs

“The Minted Series:” A documentary about NFTs, funded by NFTs

“The Minted Series:” A documentary about NFTs, funded by NFTs

2 years ago

In the past year, we’ve seen blockchain technology revolutionize the art world, cutting out middlemen, and proving that art not only belongs in decentralized spaces, but thrives here. The film industry—where profit-driven producers and studio heads hold tremendous creative power over independent filmmakers—is next in line to discover the power of NFTs.

Film Teaser

The NFT revolution has started to support creatives from all around the world. As a female-led indie company, we are keen to find out the potential of how NFTs can support filmmakers.

— Martina Russo, Founder of Unleyek

Auctioned on SuperRare this month, “The Minted Series” is the first-ever film fundraiser powered through a curated collection of NFTs. The profits of this unique exhibition will fund a full-length documentary titled “Minted,” which sets out to tell the story of a new, more democratic chapter in art history. The film, which has already begun shooting, is developed by Unleyek, an award-winning, female-led production company based in London in partnership with design house 19.studio. The film features pioneering artists such as Krista Kim, Lans King, Olivier Sarrouy, Kenny Schachter, Scott Stornetta, and Georg Bak about the philosophy and craft that drive their work. Reflecting on 2021, a pivotal moment in cultural history when NFTs disrupted the art world, the film also examines the future of blockchain technology and the ways it may shape the future of independent creatives for years to come.

“The Cowboy Singularity – Vintage Edition” donated to the “Minted” collection by Lans King

I think it’s really important to cover this whole scene that’s still in flux, and it’s a difficult thing to do…I think it’s great they want to cover the perspective of the artist and how NFTs are helping artist bring their work to the public.

– Lans King, artist in the collection “Minted Series,” and contributor in the documentary

The documentary traces the emergence and development of NFTs out of tight-knit online communities whose supportive culture is a stark contrast to the cut-throat competitiveness of so many mainstream creative industries. To produce anything on a large scale, creatives often have to make tremendous artistic sacrifices, sometimes forgoing their credits altogether. In a society that prioritizes profit and product consumption above all else, NFTs are maturing into a vehicle of rebellion. A documentary about NFTs funded by NFTs, set to be released as an NFT is pretty meta, but it’s just the tip of the iceberg.

Reclaiming the funds that make films possible is a revolutionary concept that not only democratizes the film funding process but also has the power to completely transform our cinematic landscape. Many stories never see the light of day because the market is controlled by a few profit-driven players. Indie projects can take years to go into production, especially if mainstream consciousness hasn’t fully embraced their subjects. Many time-sensitive works never get made for this reason. When documenting the fast-changing NFT industry, time is of the essence, and waiting for conventional funding avenues is not an option as this innovative, rare moment in our cultural history is the heart of the story. “The Minted Series” flips the long-standing power dynamic, allowing filmmakers to lead the market rather than submitting to its centralized rule.

Posters available on SuperRare

We are aiming to carry over the benefits of NFTs into the realm of film to allow independent filmmakers sovereignty and control over their work which is not a concept that exists currently in film. It’s so important for the power of blockchain technology to be spread across all creative industries to help democratize spaces that are too set in their ways of not favoring the individual behind the final product.

— Annie Fulcher Unleyek

Funding Through Minting

The film poster is usually the last step in releasing a film, but with “The Minted Series” it serves as part of the funding process. Artists Giacomo Pollesel has designed an original collection of 10 limited edition “Minted” film posters based on recognizable artworks such as “Girl with the Pearl Earring” and “The Mona Lisa,” but then translated into a coded dynamic series reflecting the deconstruction of conventional art practices. The posters will be auctioned on SuperRare alongside donated works from acclaimed artists and collectors like Iness Rychlik, Everfresh, Lans King, 33NFT, and Dimitri Daniloff.

Instead of relying on conventional film investors to tell the story of NFT communities, Unleyek found support from the very communities they are elevating. The auction winners of the “Minted Series” will be credited as associate producers and receive an invite to the film premiere. These collectors will also gain access to private discord sessions where they can interact with the filmmakers and contribute to the direction of the film. While setting out to document the story of NFT communities within the art realm, the film itself appears to be transforming into an online community dedicated to the decentralization and empowerment of its creators and subjects alike.

“The Kissing” donated to the “Minted” collection by Dimitri Daniloff

When Annie contacted me…it was first about my genesis piece…and I entered the NFT world for exactly the same reason as the concept of the documentary… to give power back to the creator.

— Dimitri Daniloff, artist in the collection “Minted Series,” and contributor in the documentary

Decentralization has the potential to disrupt not only financial power structures, but the structures of all artistic disciplines because it fosters community in a radical way. Web3 elevates artists out of the role of users that are either being actively consumed or are consuming within the perimeters of a centralized app into the role of active players. The term “artist empowerment” gets thrown around often in web3 discussions, but the logistical ways in which creatives can be empowered by blockchain technology are unfolding in real-time. “Minted” is capturing this cultural moment while using NFTs to restructure the filmmaking process. If the current trajectory continues, in the coming years, we will see the emergence of new subjects and forms in cinema, stories that would be overlooked by studios could make their way to the forefront. “The Minted Series” is a first step in claiming the power that funds films. The winners of this auction will not only gain production credit on a feature-length documentary, but they’ll also own a small piece of film history.

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Mika Bar On Nesher

Mika is a writer and filmmaker based in NYC. They are a Curator at SuperRare @superraremika  

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The owner of this interactive NFT will get to play the real life “Queen’s Gambit,” but do they dare?

The owner of this interactive NFT will get to play the real life “Queen’s Gambit,” but do they dare?

The owner of this interactive NFT will get to play the real life “Queen’s Gambit,” but do they dare?

2 years ago

Gender segregation in sports is the norm, and in some cases it’s actually part of the rules. Male and female athletes play in parallel worlds that rarely intersect. When it comes to chess, where the game requires no physical skill and players rely only on the strength of their minds, the insistence on segregation raises some serious questions about how we perceive gender equality once it’s stripped of biological arguments. Can two players be equal in skill if they’re never matched? 

In 2002 at the 3rd Russia vs Rest of the World Match, 24-year-old chess prodigy and real-life “Queen’s Gambit,” Judit Polgár defeated World Chess Champion Garry Kasparov. This was the first time in the history of any sport that the top-ranked woman in the world went up against the top-ranked male player and defeated him. 

“Queen of Chess: Polgár beats Kasparov”
View the 3D interactive 1/1 artwork here.

This was no matter of luck; by the age of 5, Polgár was winning against highly skilled adult chess players. By the age of 15, she received the title of Grandmaster. She was the youngest person at the time to receive that title, the highest rank a player can earn. Her opponent, Kasparov, was arguably the greatest Chess player in the world, and had been quoted in the 1989 November issue of Playboy saying: “Some people don’t like to hear this, but chess does not fit women properly. It’s a fight, you know? A big fight. It’s not for women.” It’s not difficult to imagine what he must have sounded like off the record, but sexist comments aside, it takes an extremely skilled player to enter any boys’ club. Women are statistically discouraged to pursue certain paths from a young age. It takes an even more powerful player to meet an opponent as an equal, despite voices like Kasparov’s who argued that equality is inherently impossible.

“It means a lot to me that my historic game against Kasparov where I won got to be minted into an NFT.  Creativity is a lifestyle, art is air for the soul, and innovation is the future. It was a special journey to relive my victory and create my first NFT with Laszlo Barabási and his team.”  

JUDIT POLGÁR

It’s been nearly twenty years since the historic match took place in September of 2002. To commemorate her victory and the important advances women players in chess have made since then, Judit Polgár released her first NFT on SuperRare in collaboration with her friend, acclaimed network scientist and fellow pioneer Albert-László Barabasi and his team at BarabásiLab. One of the most influential labs in network science, BarabásiLab brings together scientists, artists, and designers for boundary-bending collaborations. The NFT is titled “Queen of Chess: Polgár Beats Kasparov” and it replays the historic game as a 3D interactive video, allowing the viewer to flip the board and play the game from either player’s perspective. Polgár’s white pieces and Kasparov’s black pieces move on opposite sides of the chessboard, reminding viewers that for decades women and men were rarely granted the opportunity to play on the same board.

Images from juditpolgar.com

“We approached the journey with Judit with a desire to take full advantage of the capabilities offered by crypto art: to express the deep transformation that her victory brought to the acceptance of women champions. This is why we turned the historic game into a kinetic sculpture, one that offers interactivity, and allows you to follow the game from both Judit’s and Kasparov’s perspectives. I see Judit as the real-life Beth Harmon of “The Queen’s Gambit,” and the work had to match her achievement in both gravitas and elegance.”

LASZLO BARABASI

This collaborative work will be on auction through December 16th. The highest bidder will also win a rare opportunity to play Polgár herself in a private match. Proceeds from the sale will be donated to the Judit Polgár Chess Foundation whose mission is to invest in educational benefits of chess in children as a way to boost creativity and expertise. 

“I established the Judit Polgar Chess Foundation in 2012 when I was still playing competitively. The experience and feedback reveal Chess has a place in education and can make a difference for the next generation, empowering them with better critical-thinking skills.” 

JUDIT POLGÁR

Images from juditpolgar.com

This NFT is an especially exciting collaboration, a meeting between the two great minds of Polgár and Barabási. The recent recipient of the European Physical Society’s Statistical and Nonlinear Physics Prize, Barabási is the author of several books which have been translated to over twenty languages, amongst them Network Science (Cambridge, 2016). Originally intending to become a sculptor, he ended up pursuing an impressive career as a scientist, unveiling hidden complex systems using quantitative tools of network science, a field he pioneered. Barabási finds himself re-entering the realm of art with a unique perspective that pushes the boundaries of interactivity in digital realms in data art and beyond. Working together with his team, Casa Both, Milan Janoso, and Kishore Vasan, Barabási creates works that synthesize science and art, much like the fusion of creativity and logic that makes chess a timeless and impelling game. Although we’ve come a long way since 2002, only a small percentage of top world chess players are women. This unique NFT is a reminder that it takes fearless pioneers like Polgár to challenge not only the world’s top players, but the very patriarchy that segregates the game. 

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Mika Bar On Nesher

Mika is a writer and filmmaker based in NYC. They are a Curator at SuperRare @superraremika  

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